Summer 2014 Deals
28 June 2014
Summer Deals at Fader Master are back! Book your studio sessions from July 1, 2014 until September 1, 2014 for only $285.00+Tax. This price includes an assistant and there are no restrictions on the session times, or any studio equipment. Call or contact us to book your sessions while the deal lasts.
Daniel Byrne

Studio Partner - Sound Construction | Deconstruction | Reconstruction

Hello, hello.

I'm Daniel Byrne. Some people know me as OKDANIEL. I'm a mix/recording engineer, music producer and sound designer. I've been having a great time with sounds for some time now. I love what I do and hope that you love me too.

I've worked very hard at audio and with music for more than 15 years.

I am basically married to sound.

I also am an instructor at The Nimbus School 0f Recording Arts, here in Vancouver Canada.



I have a website that's never going to be finished (or really started): http://www.okdaniel.com


Please wait while I find a bunch of time and fill this page with good things........

       Random Releases:

Various - Critical Bandwidth Panurge - Erectangle Panurge - Throw Down The Reins Panurge - Walking In The Fog  Dj Revise - Palettes To Burn

 

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ELECTROACOUSTIC

An adjective describing any process involving the transfer of a SIGNAL from acoustic to electrical form, or vice versa. Most commonly, TRANSDUCERs such as the MICROPHONE or LOUDSPEAKER are examples of this process.

FREQUENCY

The rate of repetition of the CYCLEs of a PERIODIC quantity, such as a SOUND WAVE. Thus, frequency is the inverse of the PERIOD. More generally, frequency can be thought of as the rate of change of PHASE.

PHASING

Also called flanging or flangeing. An effect created by adding together two identical SIGNALs separated by a very short time delay (less than 25 ms, but strongest below 10 ms). These short delays are within the audio WAVELENGTH range, and the combination of the two signals affects the frequency SPECTRUM of the composite sound.

SOUND EFFECT

A pre-recorded or simulated sound produced for a radio, television, film or theatrical program in order to suggest an actual sonic environment. The design of such sounds (often abbreviated as SFX), particularly when a complex acoustic environment is to be simulated, involves a thorough understanding of the structure of such a SOUNDSCAPE; that is, what sounds are representative and most significant, as well as which are necessary to create a given AMBIENCE and sense of ACOUSTIC SPACE.

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