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The stage that a particle in vibration has reached in its CYCLE. Particles are in phase when they are at the same stage in the cycle at the same time, and out of phase when they are at opposite stages. Phase is measured by the angle of rotation, in degrees or radians.
A pre-recorded or simulated sound produced for a radio, television, film or theatrical program in order to suggest an actual sonic environment. The design of such sounds (often abbreviated as SFX), particularly when a complex acoustic environment is to be simulated, involves a thorough understanding of the structure of such a SOUNDSCAPE; that is, what sounds are representative and most significant, as well as which are necessary to create a given AMBIENCE and sense of ACOUSTIC SPACE.
The psychological measure of the magnitude of a SOUND or SOUND OBJECT including its SPECTRUM (frequency and intensity), harmonic content, duration and spatial properties.
If two TONEs are about 15 Hertz or less apart, INTERFERENCE will result from their similar though not exactly identical frequencies. Gradually they will move out of PHASE until at 180° destructive interference results, producing diminished loudness. When they move back into phase, constructive interference will produce increased loudness. Thus, beats are a form of AMPLITUDE MODULATION. As two frequencies are brought closer together, the beats will gradually slow down and disappear when they become identical.